Out of the half-dozen Inventory/Stash Mods, 2 are nearly identical (one adds 25 Shared Stash Gear pages, the other adds 30, everything else is the same), and one of those has a regular and a "Lite" version. If I'm using my homemade conversion of the Sharedstash Mod, but someone else uses an 'official' version the author creates later, even if they are identical, they will be incompatible).ĮDIT (I checked out the Steam Mod store): This problem is exacerbated by the fact that there already seem to be several mods in the Steamworks site that do almost exactly the same thing. Furthermore, the mods will need to come from the same source (e.g. I'm still trying to either find or make GUTS versions of those mods, but even once I do, I'll only be able to play online with people who are using exactly those 3 mods, and nothing else. I was able to easily play online with others using Vanilla, or using any Mod that didn't change something game-wide (Like adding new classes, new skills, etc.) With the old system I used a Shared Stash mod, a Stash Mod, and an Increased Draw Distance Mod, all of which only affected my client. Please correct me if I'm wrong(And I really hope that I am), but I think with the new system, You can only play online with others who are using the exact same combination of the exact same mods as you. Hi, I haven't actually played since the update (Had a ton of stuff in a giant Shared Stash Mod, so I'm working on getting it converted to GUTS in order to retrieve my hoard before continuing), but the new Multiplayer Mod system, at least the way I've been led to understand it, sounds very worrying.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |